|And this is just an approximation of what Azathoth might look like.|
Long ago, the Old Ones ruled the domain we now control blindly. The Old Ones were, the Old Ones are, and the Old Ones shall be. There are many ancient tomes that describe the wrath of these forgotten monstrosities, most famously the Necronomicon of the Mad Arab Abdul Alhazred. These are beings so far above our capability to understand that we may not even glance upon them without being driven to pure and utter madness.
Now strange things are occurring. Men and women across the globe have reported strange dreams of non-euclidean horrors. Strange things have been seen and there is an odd break of madness in the air. It seems that the Old Ones are once again awakening, ready to claim the world that was once theirs. Humanity is doomed, and there is no chance that we can stop them, but perhaps we can delay the inevitable.
That's where you come in. Your job is to put together a team of investigators who may be able to find a way to prevent the end of all things for now, and you only have so much time to do it. At the top of the page, there is currently a clock that will time how long until the Old Ones awaken. You have until that clock reaches zero at One O'Clock in the morning of October 31. Good luck my dear friend. You're going to need it.
- Choose an Old One you wish to prevent from destroying our world. For those of you not familiar with Lovecraft, I'll provide a list below with some information on each and what little information is known about them.
- Select a group of horror movie characters you believe are cut out for the task of fighting the Old Ones. They don't have to actually be from a cosmic horror story, but they should have experience dealing with "horror" in some sense of the word. Because of the unpredictable nature of what we are dealing with, there is no limit on how many characters you can have in your party.
- With each character you choose, provide a few words explaining why you chose that character and what you think they can contribute to the investigation.
- There are no limits on how many players can go against a specific Old One, but if even one is not pursued by a single player, than you can say goodbye to everything you hold dear.
These are the Old Ones that we shall be facing against. Not much is known about any of them, but if any victory is to be accomplished, than all of them must be faced, though whether you'll have any form of success is another matter.
Not much is known about Azathoth, the mindless Daemon-Sultan who is said to writhe at the center of all existence. Supposedly he created all in the universe and will ultimately destroy it. For now he is kept under control by the mysterious piping and drumming of some mysterious creatures. Few have even so much as glimpsed his realm, and those who have are never the same. Only one first-hand account exists of a visit to his domain, written by a paranoid schizophrenic held at 1001, Queen St. West, Toronto. Though she was reluctant to go into detail, what she described was utter horror.
Arguably the weakest of the Old Ones, though no less horrifying. Cthulhu is said to reside in the sunken city of R'lyeh, but one day when the stars are right he shall rise form the depths. Of all the monstrosities you may have to face, this is by far the simplest, but do not be fooled. Cthulhu is a force to be reckoned with, and even if you survive, so does the cult...
This one might be the most difficult of all the Old Ones to face against on account of one particular fact that necessitated the omission of his image. It is said that any foolish being who dares to look at the form of Ghatanothoa will endure a fate worse than death. Their body will harden into a mummy-like form while their internal organs are perfectly preserved within. Until such a time as the brain is destroyed, the victim will remain in this state, fully conscious and aware of everything around them.
Out of all the Old Ones, Nyarlathotep is the one who probably has the best understanding of humanity, but that doesn't mean you should try to reason with him. This is a sick, twisted maniacal figure, who loves to bend mankind to his own will. Worse still, he comes in many different forms. He has a massive variety of human avatars and thousands of others. Whatever you do never summon one particular avatar, a monstrous creature with a three-lobed eye known simply as "The Haunter in the Dark".
Ia Shub-Niggurath, the legendary "Black Ram of the Woods" or "Goat with a Thousand Young". Not much is known about her beyond rumors, although there are stories of strange creatures that are said to worship her. Ordinarily she is not someone you want to have anything to do with, nor are any of her thousand young.
Yog-Sothoth knows the gate, Yog-Sothoth is the gate, Yog-Sothoth is the key and guardian of the gate. He may be the most powerful being in the known universe (with only Azathoth for competition), Yog-Sothoth is a being who exists outside of space and time, he sees all and knows all that happens in the universe. This would not even be the first time he has tried to clear humanity from the Earth. Attempting to destroy him is futile, the best you can do is survive.